We started off by creating a box
Then we used the Quick slice tool and sliced down the middle,
then we inset the selected area and extruded it
Then we extruded the top
Soon after we selected edge mode, selected an edge and then
lifted it up, to fit the shape needed
Then we extruded the bottom
After we opened up the UV editor and selected the faced
Then we flattened the mapping
Then we loaded in the texture so we began neatening out the
mapping
Then we loaded it through the material editor
And we finalised it with an animation showing all of the image:
We then recreated the electric cupboard but did one thing differently, we made separate doors for the electric cupboard to be animated.









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