Unit 52 3D Animation & Unit 67 Game Engines
Tuesday, 20 May 2014
Thursday, 6 February 2014
Electric Cupboard Tutorial
We started off by creating a box
Then we used the Quick slice tool and sliced down the middle,
then we inset the selected area and extruded it
Then we extruded the top
Soon after we selected edge mode, selected an edge and then
lifted it up, to fit the shape needed
Then we extruded the bottom
After we opened up the UV editor and selected the faced
Then we flattened the mapping
Then we loaded in the texture so we began neatening out the
mapping
Then we loaded it through the material editor
And we finalised it with an animation showing all of the image:
We then recreated the electric cupboard but did one thing differently, we made separate doors for the electric cupboard to be animated.
Thursday, 30 January 2014
3D Animation Tutorial
We began by insetting and extruding a cube we made
then we extruded in one side of the cube
making sure that we didn't have any spaces within the cube to present an opening
within the opening we then created a door and duplicated it using Ctrl-V
after that we got the texture that was supplied to us and we set specific areas of the cube for specific textures
ending up with this.
soon after we added lighting and then began to animate the doors to open and close
The end result of the animation can be found below this.
then we extruded in one side of the cube
making sure that we didn't have any spaces within the cube to present an opening
within the opening we then created a door and duplicated it using Ctrl-V
after that we got the texture that was supplied to us and we set specific areas of the cube for specific textures
ending up with this.
soon after we added lighting and then began to animate the doors to open and close
The end result of the animation can be found below this.
Thursday, 16 January 2014
Wednesday, 15 January 2014
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